Wednesday, May 30, 2012

Off-Grid For a Bit

Howdy folks. I was just going to disappear into the shadows for a bit but was worried some folks might be like "zomg where's the new LiteCast episode zomg?!" so I should probably formally say "brb."

Some recent events have pulled my interest away from the games I usually play, blogging, livestreaming, etc. This past weekend a family member passed away, money is tight, and I've just got a lot on my plate at the moment. For a week, possibly more, I think I'm just going to be a bit of a hermit.

Please do still send any gold-making questions to to be answered on the LiteCast, it will be nice to come back to a lot of great questions to answer.  Sorry if I've been overly snarky recently, I've just been in a terrible mood and I figure it's better just to take a break than to keep snapping at people who I truly enjoy having as fans and speaking with.

I'll still be around, on twitter and the like, just not engaging much in gold-making chatter. I'm sure you all understand. I'll see you soon.

Sunday, May 27, 2012

The Deal with Netherweave Bags

Netherweave Bags. Whether we're discussing the most efficient way to stockpile (bolts!) or complaining about the ridiculously long crafting time, you've probably heard many gold makers discuss Netherweave Bags. These little sixteen-slot goldmines are a favorite among gold makers and rarely does anyone question what works.

I recently got into a discussion on reddit, however, about the value of Netherweave Bags from a gold-makers perspective as opposed to Frostweave or Embersilk, particularly talking about what's going to be important for Mists of Pandaria.  It occurred to me that not everyone realizes why Netherweave Bags are the favorite. So let's go over that right now.

What's the deal with Netherweave Bags?
Netherweave Bags have two things going for them.

#1. They're cheap. 
Netherweave Bags were the last normal bag made with basic cloth and some string. Afterwards Blizzard starting adding in enchanting dust and the like and greatly increasing the amount of cloth necessary per bag. This meant that every bag was significantly more mat-intensive. How  mat-intensive? Well, for a visual aid, here's the raw materials for Netherweave, Frostweave, and Embersilk Bags:

To be honest there's not more more that needs to be said here. One stack of cloth versus 3-4 stacks + dust and maybe thread? It's no wonder Netherweave's so cheap!

Just how cheap is it? On average, in the US, Netherweave Bags will run you 1g21s per bag slot. Frostweave will cost you 11g38s per bag slot and Embersilk will cost you 16g86s per bag slot.  When you consider that you will be paying roughly ten to fifteen times as much per slot most players are willing to drop a few slots for a good deal.

#2. People know they're cheap.
When someone brings their alt to the AH for the first time or buys bags to send off in the mail they usually know just what they're searching for. It's why you'll sell a lot more Embersilk Bags even if your Abyssal Bags are priced cheaper. Not many players really "browse" bags.

Netherweave Bags have been so cost-efficient for so long that they are the known go-to bags to get your alt a lot of space on a small budget. Generally speaking players will want bigger bags for their main and maybe their favorite alt but I don't know many players who are willing to buy humongous bags for every alt they roll. Even players like myself, with several alts outfitted with Illusionary Bags, likely have more bag slots on their account filled with Netherweave than any other type. They're just so damn cost-effective and everyone knows it, keeping the demand high.

I know you see that 200-500g price tag on the larger bags and you get all excited. There's no reason not to liquidate your ShuffleDust into Embersilk Bags. But as far as stockpiling for Mists of Pandaria goes you'll do yourself a great disservice if you're not filling tabs with Netherweave.

Sunday, May 20, 2012

I'm in Hell but I'm not Dead!

Diablo III has launched and I've been going all-out with it. I was a huge fan of the Diablo series since long before WoW came about and it's been amazing fun getting back into the swing of things. Don't worry, I won't be abandoning WoW and gold-making; I've already received lots of great questions for the next episode of the LiteCast which should be coming out sometime next week.

So for non-Diablo playing WoW fans don't worry, there's plenty of awesome gold-making content on the horizon. But for the Diablo players and want-to-be-Diablo players I have a special treat!

Once the real money auction house was announced gold-makers seemed to flock to Diablo months before the game was even released. I'd read posts or listen to podcasts and hear people who hadn't played Diablo and thought it was going to be just like WoW. It was painful and I didn't want to be lost in the wave of people chasing the next big game, so I didn't make a Diablo blog.

The more I've played though the more I've just had to talk about the game. I haven't truly beaten it yet, I'm a level 54 Monk in Hell, but it's been an amazing week so far. I can't help myself, I have to blog about it. Knowing, however, that many readers may not care for Diablo, just as many Diablo readers may not care for WoW, I figured these blogs needed to be split. So, without further ado, allow me to introduce you to The Hellforge.  I hope you'll bookmark the site and enjoy reading about Diablo III as much as I enjoy writing about it.

So what about the folks who think they'll like Diablo but aren't sure yet?  Well, I'm celebrating the new blog by giving away a few guest passes. Over the next few days I'm giving out three guest passes and a free copy of Diablo II and Lord of Destruction, D2's expansion pack, in a series of giveaways at the Hellforge so do come enter! Click here to enter for the first guest pass!

Alright, back to your regularly scheduled WoW content!

Friday, May 4, 2012

New Video! Single-Toon Glyph Selling

Managing an entire stock of glyphs can be really intimidating for new scribes, but it doesn't have to be.  A lot of people think you'll need an army of posting alts to compete in the glyph market and I can tell you that's certainly false.

I've heard a few false claims, particularly when livestreaming. "A single character can't hold every glyph" or "You need three characters at least to manage every glyph, so you should just sell the most profitable to save time."

It's no secret that a huge portion of my gold has been made in the glyph market. It was my first market and will always be one of my favorites, though sometimes I question my sanity over that fact. Through the years I've sold glyphs I've experimented with many different styles of stock management and I've found what works best for me.

Here's the deal: A single character can easily hold every glyph and post them in a matter of minutes. You don't even need to worry about your mailbox or have access to a personal guild bank. Here's how I do it: